estate_is_whole
if (state && !estate_is_whole(state))
if (!estate_is_whole(state))
if (estate_is_whole(sm->state) || !estate_rl(sm->state))
if (!compare_str && estate_is_whole(sm->state))
int estate_is_whole(struct smatch_state *state);
if (state && state->data && !estate_is_whole(state))
if (estate_is_whole(state) || estate_is_empty(state))