border
local uInt border[] = { /* Order of the bit length code lengths */
s->sub.trees.blens[border[s->sub.trees.index++]] = (uInt)b & 7;
s->sub.trees.blens[border[s->sub.trees.index++]] = 0;
graphics_set_palette(0x11, PALETTE_RED(border), PALETTE_GREEN(border),
PALETTE_BLUE(border));
int foreground = (63 << 16) | (63 << 8) | (63), background = 0, border = 0;
extern int foreground, background, border, graphics_inited;
extern int border(
extern int border(
local const uInt border[] = { /* Order of the bit length code lengths */
s->sub.trees.blens[border[s->sub.trees.index++]] =
s->sub.trees.blens[border[s->sub.trees.index++]] =