bit_offset
const uint8_t bit_width, const uint8_t bit_offset,
gas->BitOffset = bit_offset;
const uint8_t bit_width, const uint8_t bit_offset,
.BitOffset = bit_offset,
uint8_t bit_width, uint8_t bit_offset, uint8_t access_width,
uint8_t bit_width, uint8_t bit_offset, uint8_t access_width,
newNumProp(node, "bit-offset", sym->bit_offset);
printf("\t%s:%d:%ld at offset %ld.%d", show_ident(sym->ident), sym->bit_size, sym->ctype.alignment, sym->offset, sym->bit_offset);
expr->init_offset, ctype->bit_offset,
orig->bit_offset == new->bit_offset;
expr->r_bitpos += member->bit_offset;
if (old->ctype->bit_offset == type->bit_offset) {
offset += expr->ctype->bit_offset;
unsigned long a_pos = bit_offset(a);
unsigned long b_pos = bit_offset(b);
off = bit_offset(b);
unsigned int shift = ctype->bit_offset;
unsigned int off = ctype->bit_offset;
int bit_offset;
bit_offset = ctype ? ctype->bit_offset : -1;
expr->init_offset, bit_offset,
printf("\t%s:%d:%ld at offset %ld.%d", show_ident(sym->ident), sym->bit_size, sym->ctype.alignment, sym->offset, sym->bit_offset);
unsigned long bit_offset = bit_size & align_bit_mask;
int room = bitfield_base_size(sym) - bit_offset;
int width = base_size ? : (bit_offset ? room : 0);
bit_offset = 0;
sym->offset = bits_to_bytes(bit_size - bit_offset);
sym->bit_offset = bit_offset;
sym->ctype.base_type->bit_offset = bit_offset;
unsigned int bit_offset:8,
uint32_t bit_offset;
uint8_t bit_offset;
const size_t bit_offset = pfn_offset / 8;
if (bit_input && (bitmap[bit_offset] & bit_mask) == 0) {
bitmap[bit_offset] &= ~bit_mask;
bitmap[bit_offset] |= bit_mask;
bitmap[bit_offset] &= ~bit_mask;