_be_unmount
(void) _be_unmount(bt->obe_name, 0);
(void) _be_unmount(bt->obe_name, 0);
(void) _be_unmount(bt->obe_name, 0);
(void) _be_unmount(bt->obe_name, 0);
(void) _be_unmount(be_name, 0);
(void) _be_unmount(be_name, 0);
(void) _be_unmount(bt->obe_name, 0);
(void) _be_unmount(bt.nbe_name, 0);
if ((ret = _be_unmount(bt.nbe_name, 0)) != BE_SUCCESS) {
if ((ret = _be_unmount(be_name, force_umnt)) != BE_SUCCESS) {
(void) _be_unmount(obe_name, 0);
if ((ret = _be_unmount(bt.obe_name, BE_UNMOUNT_FLAG_FORCE))
ret = _be_unmount(be_name, flags);
if ((err = _be_unmount(be_name, 0)) != BE_SUCCESS) {
if ((err = _be_unmount(be_name, 0)) == BE_SUCCESS) {
(void) _be_unmount(node->be_node_name, BE_UNMOUNT_FLAG_FORCE);
int _be_unmount(char *, int);