_INT_ALIGNMENT
(((uintptr_t)lp + _INT_ALIGNMENT - 1) &
~(_INT_ALIGNMENT - 1));
(((uintptr_t)lp + _INT_ALIGNMENT - 1) &
~(_INT_ALIGNMENT - 1));
(((uintptr_t)lp + _INT_ALIGNMENT - 1) &
~(_INT_ALIGNMENT - 1));
#if ((_LONG_ALIGNMENT == (2 * _INT_ALIGNMENT)) || \
(_POINTER_ALIGNMENT == (2 * _INT_ALIGNMENT)))