WA_REVERSE
at |= WA_REVERSE;
at |= WA_REVERSE;
if (ISATTR(attr, WA_REVERSE) && enter_reverse_mode != (char *) 0) {
new |= WA_REVERSE;
(long) ISATTR(attr, WA_REVERSE),
at |= WA_REVERSE;
at |= WA_REVERSE;
if (ISATTR(attr, WA_REVERSE) &&
new |= WA_REVERSE;
p3 = (long) ISATTR(attr, WA_REVERSE);