WA_BLINK
at |= WA_BLINK;
at |= WA_BLINK;
if (ISATTR(attr, WA_BLINK) && enter_blink_mode != (char *) 0) {
new |= WA_BLINK;
(long) ISATTR(attr, WA_BLINK),
at |= WA_BLINK;
at |= WA_BLINK;
if (ISATTR(attr, WA_BLINK) &&
new |= WA_BLINK;
p4 = (long) ISATTR(attr, WA_BLINK);