VRRP_STATE_BACKUP
} else if (vr->vvr_state == VRRP_STATE_BACKUP) {
if ((mask & VRRP_CONF_PRIORITY) && (vr->vvr_state == VRRP_STATE_BACKUP))
if (vr->vvr_state == VRRP_STATE_BACKUP) {
if (vr->vvr_state == VRRP_STATE_BACKUP) {
vrrpd_state_trans(VRRP_STATE_INIT, VRRP_STATE_BACKUP, vr);
vrrpd_state_trans(VRRP_STATE_BACKUP, VRRP_STATE_INIT, vr);
vrrpd_state_trans(VRRP_STATE_BACKUP, VRRP_STATE_MASTER, vr);
vrrpd_state_trans(VRRP_STATE_MASTER, VRRP_STATE_BACKUP, vr);
case VRRP_STATE_BACKUP: