USTATE
if ((request != 0) && (statemap[request] != USTATE))
if (statemap[parent] == USTATE) {
if (statemap[oldino] != USTATE)
if (statemap[idesc->id_number] != USTATE)
if (statemap[idesc->id_number] == USTATE)
if (statemap[orphan] == USTATE)
if (statemap[lfdir] == USTATE) { \
if (statemap[lfdir] == USTATE) { \
else if (statemap[request] != USTATE)
if (statemap[ino] == USTATE)
statemap[ino] = USTATE;
if (statemap[parent] == USTATE)
statemap[ino] = USTATE;
if (statemap[idesc->id_number] == USTATE)
statemap[inumber] = USTATE;
if (statemap[inumber] != USTATE)
if (statemap[idesc->id_number] == USTATE) {
statemap[inp->i_number] == USTATE) {
USTATE) {
if (statemap[inp->i_dotdot] != USTATE) {
if (statemap[inp->i_parent] != USTATE) {
if (statemap[dirp->d_ino] == USTATE) {
if (statemap[dirp->d_ino] == USTATE) {
case USTATE:
if (statemap[dirp->d_ino] == USTATE) {
case USTATE:
if (statemap[orphan] != USTATE) {
if (statemap[sci->shadow] == USTATE) {
if (state == DCLEAR || state == USTATE || (state & INORPHAN))
if (statemap[inp->i_dotdot] == USTATE)
if (statemap[scc->client[client]] == USTATE)
(statemap[inumber] == USTATE)) {
if (was_dir && (statemap[inumber] == USTATE))
case USTATE:
(statemap[inumber] == USTATE))
case USTATE:
USTATE _ustate;