Thread
UINT32 Thread;
UINT32 Thread;
ACPI_THREAD_STATE *Thread,
Runtime.getRuntime().addShutdownHook(new Thread() {
protected Thread createThread() {
Thread t = super.createThread();
t.setPriority(Thread.MIN_PRIORITY);
Thread.sleep(1000);
Thread.sleep(1000);
Thread.sleep(1000);
Thread.sleep(1000);
Thread.sleep(1000);
protected Thread createThread() {
Thread t = Thread.currentThread();
Thread t = new Thread(worker);
Thread t = Thread.currentThread();
Thread.sleep(50);
Thread t = Thread.currentThread();
if (Thread.holdsLock(LocalConsumer.class)) {
Thread t = new Thread(aggregateSampler, "Aggregate Sampler");
Thread.sleep(100);
Thread.sleep(500);
Thread.sleep(TICK);
Thread.sleep(TICK * EXPECTED_TICKS);
new Thread(new Runnable() {
new Thread(new Runnable() {
Thread.sleep(TICK);
Thread.sleep(TICK);
Thread.sleep(TICK);
Thread.sleep(300);
Thread.sleep(500);
private Thread mainThread;
Thread.sleep(50);
Thread.sleep(50);
mainThread = Thread.currentThread();
Runtime.getRuntime().addShutdownHook(new Thread() {
Thread.sleep(delta);
ACPI_THREAD_STATE *Thread;
Thread = WalkState->Thread;
if (!Thread)
NextWalkState = Thread->WalkStateList;
(WalkState->Thread->CurrentSyncLevel >
WalkState->Thread->CurrentSyncLevel));
(WalkState->Thread->ThreadId !=
WalkState->Thread->CurrentSyncLevel;
WalkState->Thread->ThreadId;
WalkState->Thread->CurrentSyncLevel =
ACPI_THREAD_STATE *Thread,
ObjDesc->Method.OwnerId, NULL, ObjDesc, Thread);
WalkState->Thread->CurrentSyncLevel =
ACPI_THREAD_STATE *Thread)
if (!Thread)
Thread->WalkStateList));
return (Thread->WalkStateList);
ACPI_THREAD_STATE *Thread)
WalkState->Next = Thread->WalkStateList;
Thread->WalkStateList = WalkState;
ACPI_THREAD_STATE *Thread)
WalkState = Thread->WalkStateList;
Thread->WalkStateList = WalkState->Next;
ACPI_THREAD_STATE *Thread)
WalkState->Thread = Thread;
if (Thread)
AcpiDsPushWalkState (WalkState, Thread);
ACPI_THREAD_STATE *Thread);
ACPI_THREAD_STATE *Thread = ObjDesc->Mutex.OwnerThread;
if (!Thread)
Thread->AcquiredMutexList = ObjDesc->Mutex.Next;
ACPI_THREAD_STATE *Thread)
ListHead = Thread->AcquiredMutexList;
Thread->AcquiredMutexList = ObjDesc;
if (!WalkState->Thread)
if (WalkState->Thread->CurrentSyncLevel > ObjDesc->Mutex.SyncLevel)
WalkState->Thread->CurrentSyncLevel));
ObjDesc->Mutex.SyncLevel, WalkState->Thread->CurrentSyncLevel,
ObjDesc->Mutex.AcquisitionDepth, WalkState->Thread));
ObjDesc, WalkState->Thread->ThreadId);
ObjDesc->Mutex.OwnerThread = WalkState->Thread;
WalkState->Thread->CurrentSyncLevel;
WalkState->Thread->CurrentSyncLevel =
AcpiExLinkMutex (ObjDesc, WalkState->Thread);
ObjDesc->Mutex.SyncLevel, WalkState->Thread->CurrentSyncLevel,
if (!WalkState->Thread)
if ((OwnerThread->ThreadId != WalkState->Thread->ThreadId) &&
(UINT32) WalkState->Thread->ThreadId,
ObjDesc->Mutex.SyncLevel, WalkState->Thread->CurrentSyncLevel));
ObjDesc->Mutex.SyncLevel, WalkState->Thread->CurrentSyncLevel,
WalkState->Thread));
ObjDesc->Mutex.SyncLevel, WalkState->Thread->CurrentSyncLevel,
ACPI_THREAD_STATE *Thread)
ACPI_OPERAND_OBJECT *Next = Thread->AcquiredMutexList;
Thread->CurrentSyncLevel = ObjDesc->Mutex.OriginalSyncLevel;
ACPI_THREAD_STATE *Thread;
Thread = AcpiUtCreateThreadState ();
if (!Thread)
WalkState->Thread = Thread;
WalkState->Thread->CurrentSyncLevel =
AcpiDsPushWalkState (WalkState, Thread);
AcpiGbl_CurrentWalkList = Thread;
Status = AcpiDsCallControlMethod (Thread, WalkState, NULL);
WalkState = AcpiDsGetCurrentWalkState (Thread);
WalkState = AcpiDsPopWalkState (Thread);
WalkState = AcpiDsGetCurrentWalkState (Thread);
AcpiExReleaseAllMutexes (Thread);
AcpiUtDeleteGenericState (ACPI_CAST_PTR (ACPI_GENERIC_STATE, Thread));
State->Thread.ThreadId = AcpiOsGetThreadId ();
if (!State->Thread.ThreadId)
State->Thread.ThreadId = (ACPI_THREAD_ID) 1;
Thread.sleep(1000);
protected Thread
Thread t = new Thread(new Runnable() {
Thread t = createThread();
if (Thread.holdsLock(this)) {
Thread.currentThread().sleep(sleepyTime);
Thread.currentThread().setName("SLP Active DA Discovery");
class ActiveDiscoverer extends Thread {
class DAAdvertiser extends Thread {
class Listener extends Thread {
class PermSARegTable extends Thread {
class RequestHandler extends Thread {
Thread.currentThread().sleep(conf.getRandomWait());
thrAger.setPriority(Thread.MIN_PRIORITY);
private class AgerThread extends Thread {
class StreamListener extends Thread {
Thread.currentThread().setName("SLP Broadcast Transact");
Thread.currentThread().setName("SLP Multicast Transact");
Thread multiThread = null;
multiThread = new Thread(tracon);
Thread multiThread = new Thread(tran);
Thread.currentThread().setName("slpd");
static void thread_wait(Thread *p){
static void stop_thread(Thread *p){
typedef struct Thread Thread;
void (*xOp)(Thread*); /* next operation to do */
static void do_compile(Thread *p){
static void do_step(Thread *p){
static void do_finalize(Thread *p){
static Thread threadset[N_THREAD];
Thread *p = (Thread*)pArg;
ACPI_THREAD_STATE *Thread,
ACPI_THREAD_STATE *Thread);
ACPI_THREAD_STATE *Thread);
ACPI_THREAD_STATE *Thread);
ACPI_THREAD_STATE *Thread);
ACPI_THREAD_STATE *Thread);
ACPI_THREAD_STATE Thread;
ACPI_THREAD_STATE *Thread;