TRC_SHADOW
xdt_classinfo[XDT_SHADOW].trc_mask = TRC_SHADOW;
#define TRC_SHADOW_FAST_PROPAGATE (TRC_SHADOW + 2)
#define TRC_SHADOW_FAST_MMIO (TRC_SHADOW + 3)
#define TRC_SHADOW_FALSE_FAST_PATH (TRC_SHADOW + 4)
#define TRC_SHADOW_MMIO (TRC_SHADOW + 5)
#define TRC_SHADOW_FIXUP (TRC_SHADOW + 6)
#define TRC_SHADOW_DOMF_DYING (TRC_SHADOW + 7)
#define TRC_SHADOW_EMULATE (TRC_SHADOW + 8)
#define TRC_SHADOW_EMULATE_UNSHADOW_USER (TRC_SHADOW + 9)
#define TRC_SHADOW_EMULATE_UNSHADOW_EVTINJ (TRC_SHADOW + 10)
#define TRC_SHADOW_EMULATE_UNSHADOW_UNHANDLED (TRC_SHADOW + 11)
#define TRC_SHADOW_WRMAP_BF (TRC_SHADOW + 12)
#define TRC_SHADOW_PREALLOC_UNPIN (TRC_SHADOW + 13)
#define TRC_SHADOW_RESYNC_FULL (TRC_SHADOW + 14)
#define TRC_SHADOW_RESYNC_ONLY (TRC_SHADOW + 15)
#define TRC_SHADOW_NOT_SHADOW (TRC_SHADOW + 1)