TLU_REMAIN_DETECT_QUIET
if (!(reg & (1ull << TLU_REMAIN_DETECT_QUIET))) {
reg &= ~(1ull << TLU_REMAIN_DETECT_QUIET);
tlu_ctrl |= (1ull << TLU_REMAIN_DETECT_QUIET);
val |= (1ull << TLU_REMAIN_DETECT_QUIET);