B_REMAPPED
if (bp->b_flags & B_REMAPPED)
if (((bp->b_flags & (B_PAGEIO | B_REMAPPED)) != B_PAGEIO) &&
buf.b_flags = B_REMAPPED | map_flags;
(B_PAGEIO|B_REMAPPED)) != B_PAGEIO) &&
(B_PAGEIO|B_REMAPPED)) != B_PAGEIO) &&
bp->b_flags &= ~(B_PAGEIO | B_PHYS | B_REMAPPED | B_SHADOW);
(bp->b_flags & ~(B_PAGEIO | B_PHYS | B_REMAPPED | B_SHADOW));
ASSERT((bp->b_flags & B_REMAPPED) == 0);
if (bp->b_flags & B_REMAPPED)
if (bp->b_flags & B_REMAPPED)
if (bp->b_flags & (B_PAGEIO|B_REMAPPED))
if (bp->b_flags & B_REMAPPED)
if (bp->b_flags & B_REMAPPED)
ASSERT(bp->b_flags & B_REMAPPED);
if (bp->b_flags & B_REMAPPED)
if (bp->b_flags & B_REMAPPED)
bp->b_flags |= B_REMAPPED;
bp->b_flags |= B_REMAPPED;
if ((bp->b_flags & B_REMAPPED) == 0)
bp->b_flags &= ~B_REMAPPED;
bp->b_flags &= ~B_REMAPPED;
if ((bp->b_flags & B_REMAPPED) ||
(bp->b_flags & (B_PHYS | B_REMAPPED)) ?
(bp->b_flags & B_REMAPPED)) {
if (bp->b_flags & B_REMAPPED)
((bp1->b_flags & (paw_flags | B_REMAPPED)) != paw_flags) ||
((bp2->b_flags & (paw_flags | B_REMAPPED)) != paw_flags) ||
(bp->b_flags & B_REMAPPED) != 0) {
if ((bp->b_flags & (B_PAGEIO|B_REMAPPED)) == B_PAGEIO) {
if ((bp->b_flags & (B_SHADOW|B_REMAPPED)) == B_SHADOW) {
(bp->b_flags & (B_PHYS | B_REMAPPED))?