ST_STATE_RESOURCE_WAIT
(un->un_state == ST_STATE_RESOURCE_WAIT)) {
if (un->un_state != ST_STATE_RESOURCE_WAIT) {
un->un_state = ST_STATE_RESOURCE_WAIT;
if (un->un_state == ST_STATE_RESOURCE_WAIT) {
if (un->un_state == ST_STATE_RESOURCE_WAIT) {