ST_STATE_INITIALIZING
if (un->un_state != ST_STATE_INITIALIZING) {
un->un_state = ST_STATE_INITIALIZING;
un->un_state = ST_STATE_INITIALIZING;
un->un_state = ST_STATE_INITIALIZING;
un->un_state = ST_STATE_INITIALIZING;
if (un->un_state > ST_STATE_INITIALIZING) {
un->un_state = ST_STATE_INITIALIZING;
un->un_state = ST_STATE_INITIALIZING;
un->un_state = ST_STATE_INITIALIZING;