ST_STATE_CLOSED
(un->un_state != ST_STATE_CLOSED)) {
un->un_state = ST_STATE_CLOSED;
((un->un_state == ST_STATE_CLOSED) &&
if (un->un_state != ST_STATE_CLOSED) {
(un->un_state == ST_STATE_CLOSED) ||
} else if (un->un_state != ST_STATE_CLOSED) {
un->un_state = ST_STATE_CLOSED;
un->un_state = ST_STATE_CLOSED;
un->un_state = ST_STATE_CLOSED;
un->un_state = ST_STATE_CLOSED;
un->un_state = ST_STATE_CLOSED;
un->un_state = ST_STATE_CLOSED;
un->un_state = ST_STATE_CLOSED;
un->un_state = ST_STATE_CLOSED;
un->un_state = ST_STATE_CLOSED;
un->un_state = ST_STATE_CLOSED;
un->un_state = ST_STATE_CLOSED;