BZ_DATA_ERROR_MAGIC
BZE(BZ_DATA_ERROR_MAGIC) \
if (uc != BZ_HDR_B) RETURN(BZ_DATA_ERROR_MAGIC);
if (uc != BZ_HDR_Z) RETURN(BZ_DATA_ERROR_MAGIC);
if (uc != BZ_HDR_h) RETURN(BZ_DATA_ERROR_MAGIC);
s->blockSize100k > (BZ_HDR_0 + 9)) RETURN(BZ_DATA_ERROR_MAGIC);