STMF_STATE_OFFLINE
} else if (targetProperties.tgt_state == STMF_STATE_OFFLINE) {
} else if (fLuProps.lu_state == STMF_STATE_OFFLINE) {
case STMF_STATE_OFFLINE:
stmfStateSet.state = STMF_STATE_OFFLINE;
stmfStateSet.state = STMF_STATE_OFFLINE;
stmfStateSet.state = STMF_STATE_OFFLINE;
STMF_STATE_OFFLINE;
STMF_STATE_OFFLINE;
iState.state = STMF_STATE_OFFLINE;
targetState.state = STMF_STATE_OFFLINE;
luState.state = STMF_STATE_OFFLINE;
sl->sl_state = STMF_STATE_OFFLINE;
if ((slu->sl_state != STMF_STATE_OFFLINE) ||
if ((sl->sl_state == STMF_STATE_OFFLINE) &&
if ((sl->sl_state == STMF_STATE_OFFLINE) &&
else if (sl->sl_state != STMF_STATE_OFFLINE)
if (sl->sl_state == STMF_STATE_OFFLINE)
sl->sl_state = STMF_STATE_OFFLINE;
if (ilport && ilport->ilport_state != STMF_STATE_OFFLINE) {
if (ilport && ilport->ilport_state != STMF_STATE_OFFLINE) {
if (ilport->ilport_state == STMF_STATE_OFFLINE)
if (ilu->ilu_state == STMF_STATE_OFFLINE)
return (STMF_STATE_OFFLINE);
(std->state != STMF_STATE_OFFLINE)) {
if (svc_state == STMF_STATE_OFFLINE) {
if (std->state != STMF_STATE_OFFLINE) {
if (std->state == STMF_STATE_OFFLINE) {
if ((std->state != STMF_STATE_OFFLINE) ||
if (stmf_state.stmf_default_lu_state == STMF_STATE_OFFLINE) {
ilu->ilu_prev_state = STMF_STATE_OFFLINE;
if (ilu->ilu_state == STMF_STATE_OFFLINE) {
if (stmf_state.stmf_default_lport_state == STMF_STATE_OFFLINE) {
ilport->ilport_prev_state = STMF_STATE_OFFLINE;
(ilu->ilu_state == STMF_STATE_OFFLINE)) {
case STMF_STATE_OFFLINE:
ilu->ilu_state = STMF_STATE_OFFLINE;
case STMF_STATE_OFFLINE:
ilu->ilu_state = STMF_STATE_OFFLINE;
case STMF_STATE_OFFLINE:
ilport->ilport_state = STMF_STATE_OFFLINE;
case STMF_STATE_OFFLINE:
ilport->ilport_state = STMF_STATE_OFFLINE;
STMF_STATE_OFFLINE) ||
STMF_STATE_OFFLINE) ||