SQ_QUEUED
if ((flags & SQ_QUEUED) && !(flags & SQ_STAYAWAY)) {
if ((flags & SQ_QUEUED) && !(flags & SQ_STAYAWAY)) {
if ((flags & SQ_QUEUED) && !(flags & SQ_STAYAWAY)) {
drain_mask = SQ_QUEUED;
drain_mask = SQ_QUEUED;
if (flags & (SQ_QUEUED | SQ_WANTWAKEUP)) {
if ((flags & SQ_QUEUED) && !(flags & (SQ_STAYAWAY|SQ_EXCL))) {
if (flags & SQ_QUEUED)
if ((flags & SQ_QUEUED) && !(flags & (SQ_STAYAWAY|SQ_EXCL))) {
if (flags & (SQ_QUEUED|SQ_WANTWAKEUP|SQ_WANTEXWAKEUP)) {
if ((flags & SQ_QUEUED) && !(flags & SQ_STAYAWAY)) {
if (flags & (SQ_WANTWAKEUP|SQ_QUEUED)) {
if ((flags & SQ_QUEUED) && !(flags & (SQ_STAYAWAY|SQ_EXCL))) {
(sq->sq_flags & SQ_QUEUED) == 0); \
if (flags & SQ_QUEUED) {
ASSERT(!(outer->sq_flags & SQ_QUEUED));
if (!(sq->sq_flags & SQ_STAYAWAY) && (sq->sq_flags & SQ_QUEUED))
if (!(flags & SQ_QUEUED)) {
while ((flags = sq->sq_flags) & SQ_QUEUED) {
ASSERT(sq->sq_flags & SQ_QUEUED);
if ((passflags & SQ_QUEUED) ||
} else if (flags & SQ_QUEUED) {
SQ_QUEUED)
#define SQ_TAIL (SQ_QUEUED|SQ_WANTWAKEUP|SQ_WANTEXWAKEUP)
printf("#define\tSQ_QUEUED 0x%x\n", SQ_QUEUED);