SF_READY
s->s_myflags |= SF_READY;
s->sb_scn.s_myflags = SF_ALLOC | SF_READY;
if ((s->s_myflags & SF_READY) == 0)
if ((scn->s_myflags & SF_READY) == 0) {
if ((scn->s_myflags & SF_READY) == 0)
if ((s->s_myflags & SF_READY) == 0) {
if ((s->s_myflags & SF_READY) == 0)
if ((scn->s_myflags & SF_READY) == 0) {
if ((scn->s_myflags & SF_READY) == 0)
if ((s->s_myflags & SF_READY) == 0)
if ((s->s_myflags & SF_READY) == 0)