SFXGE_RXQ_STARTED
if (srp->sr_state != SFXGE_RXQ_STARTED)
ASSERT3U(srp->sr_state, ==, SFXGE_RXQ_STARTED);
(srp->sr_state != SFXGE_RXQ_STARTED) ||
ASSERT3U(srp->sr_state, ==, SFXGE_RXQ_STARTED);
ASSERT3U(srp->sr_state, ==, SFXGE_RXQ_STARTED);
if (srp->sr_state != SFXGE_RXQ_STARTED)
srp->sr_state = SFXGE_RXQ_STARTED;
if (srp->sr_state != SFXGE_RXQ_STARTED)
ASSERT3U(srp->sr_state, ==, SFXGE_RXQ_STARTED);
ASSERT3U(sp->s_srp[0]->sr_state, ==, SFXGE_RXQ_STARTED);
if (srp->sr_state != SFXGE_RXQ_STARTED)
if (srp->sr_state != SFXGE_RXQ_STARTED)
if (srp->sr_state != SFXGE_RXQ_STARTED)