SFXGE_INTR_STARTED
ASSERT3U(sip->si_state, ==, SFXGE_INTR_STARTED);
if (sip->si_state != SFXGE_INTR_STARTED)
ASSERT3U(sip->si_state, ==, SFXGE_INTR_STARTED);
if (sip->si_state != SFXGE_INTR_STARTED) {
if (sip->si_state != SFXGE_INTR_STARTED &&
sip->si_state = SFXGE_INTR_STARTED;
ASSERT3U(sip->si_state, ==, SFXGE_INTR_STARTED);
if (sip->si_state != SFXGE_INTR_STARTED &&