SFXGE_EVQ_STARTED
ASSERT3U(sep->se_state, ==, SFXGE_EVQ_STARTED);
if (sep->se_state == SFXGE_EVQ_STARTED)
sep->se_state = SFXGE_EVQ_STARTED;
if (sep_targetq->se_state != SFXGE_EVQ_STARTED)
if (sep_targetq->se_state != SFXGE_EVQ_STARTED)
ASSERT3U(sep->se_state, ==, SFXGE_EVQ_STARTED);
if (sep->se_state != SFXGE_EVQ_STARTED)
while (sep->se_state != SFXGE_EVQ_STARTED) {
sep->se_state != SFXGE_EVQ_STARTED) {
sep->se_state != SFXGE_EVQ_STARTED) {
ASSERT3U(sep->se_state, ==, SFXGE_EVQ_STARTED);
ASSERT3U(sep->se_state, ==, SFXGE_EVQ_STARTED);
if ((sep->se_state != SFXGE_EVQ_STARTED) ||
ASSERT3U(sep->se_state, ==, SFXGE_EVQ_STARTED);
ASSERT3U(sep->se_state, ==, SFXGE_EVQ_STARTED);