SFF_MUSTOWN
long sff = SFF_SAFEDIRPATH|SFF_OPENASROOT|SFF_NOLINK|SFF_CREAT|SFF_MUSTOWN;
!bitset(SFF_MUSTOWN, flags)) &&
long sff = SFF_SAFEDIRPATH|SFF_OPENASROOT|SFF_NOLINK|SFF_CREAT|SFF_MUSTOWN;
long sff = SFF_SAFEDIRPATH|SFF_OPENASROOT|SFF_NOLINK|SFF_CREAT|SFF_MUSTOWN;
long sff = SFF_SAFEDIRPATH|SFF_OPENASROOT|SFF_NOLINK|SFF_MUSTOWN|SFF_EXECOK|SFF_CREAT;
sfflags |= SFF_MUSTOWN|SFF_ROOTOK;
sff = SFF_CREAT|SFF_REGONLY|SFF_ROOTOK|SFF_OPENASROOT|SFF_MUSTOWN;
| SFF_MUSTOWN | SFF_ROOTOK | SFF_OPENASROOT;
| SFF_MUSTOWN | SFF_ROOTOK | SFF_OPENASROOT;
sff |= SFF_MUSTOWN;