SD_STATE_DUMPING
if (un->un_state == SD_STATE_DUMPING) {
if ((un->un_state == SD_STATE_DUMPING) ||
case SD_STATE_DUMPING:
(un->un_state == SD_STATE_DUMPING)) {
if (un->un_state == SD_STATE_DUMPING) {
(un->un_state != SD_STATE_DUMPING)) {
New_state(un, SD_STATE_DUMPING);
(un->un_state == SD_STATE_DUMPING))