R_NEW
R_NEW, "NEW",
if (newrules && ((rp->r_flags & R_NEW) == 0))
if (flags & R_NEW)
{ int flags = R_IGNORE | R_NEW;
{ int flags = R_NEW;
state = R_NEW;
if (state == R_NEW) {
if (state != R_NEW && state != R_VALUE)
state = R_NEW;