RNG_MAX_BUSY_ATTEMPTS
(++blockcount > RNG_MAX_BUSY_ATTEMPTS)) {
"count of %d", RNG_MAX_BUSY_ATTEMPTS);
if (++busycount > RNG_MAX_BUSY_ATTEMPTS) {
RNG_MAX_BUSY_ATTEMPTS);
if (++busycount > RNG_MAX_BUSY_ATTEMPTS) {
RNG_MAX_BUSY_ATTEMPTS);
if (++busycount > RNG_MAX_BUSY_ATTEMPTS) {
RNG_MAX_BUSY_ATTEMPTS);