BF32_GET
((BF32_GET(x, low, len) + (bias)) << (shift))
#define SA_HDR_LAYOUT_NUM(hdr) BF32_GET(hdr->sa_layout_info, 0, 10)
((BF32_GET(x, low, len) + (bias)) << (shift))
#define HDR_GET_COMPRESS(hdr) ((enum zio_compress)BF32_GET((hdr)->b_flags, \
((BF32_GET(x, low, len) + (bias)) << (shift))
#define SA_HDR_LAYOUT_NUM(hdr) BF32_GET(hdr->sa_layout_info, 0, 10)
#define ATTR_BSWAP(x) BF32_GET(x, 16, 8)
#define ATTR_LENGTH(x) BF32_GET(x, 24, 16)
#define ATTR_NUM(x) BF32_GET(x, 0, 16)
#define TOC_OFF(x) BF32_GET(x, 0, 23)
#define TOC_ATTR_PRESENT(x) BF32_GET(x, 31, 1)
#define TOC_LEN_IDX(x) BF32_GET(x, 24, 4)