RCTL_LOCAL_ACTION_MASK
uint_t action = val & (~RCTL_LOCAL_ACTION_MASK);
if ((action & (~RCTL_LOCAL_ACTION_MASK)) != 0)
uint_t pval = val & RCTL_LOCAL_ACTION_MASK;
if ((pval & RCTL_LOCAL_ACTION_MASK) != 0)
long pval = val & RCTL_LOCAL_ACTION_MASK;
return (ropaque->rcq_local_flagaction & RCTL_LOCAL_ACTION_MASK);
RCTL_LOCAL_ACTION_MASK) | (action & ~RCTL_LOCAL_ACTION_MASK);
~RCTL_LOCAL_ACTION_MASK) | (flags & RCTL_LOCAL_ACTION_MASK);
return (ropaque->rcq_local_flagaction & (~RCTL_LOCAL_ACTION_MASK));
(rval->rcv_flagaction & ~RCTL_LOCAL_ACTION_MASK) ==
(flagaction & ~RCTL_LOCAL_ACTION_MASK)) {