PS_DEAD
case PS_DEAD:
(Pstate(t->t_pshandle) == PS_DEAD) ? "core" : "process");
if (state != PS_DEAD && state != PS_IDLE) {
if (state != PS_DEAD && state != PS_IDLE)
(!(mdb.m_flags & MDB_FL_LMRAW) && Pstate(P) != PS_DEAD)
(state = Pstate(t->t_pshandle)) != PS_DEAD && state != PS_IDLE) {
if (state == PS_DEAD && pip != NULL) {
} else if (state == PS_DEAD) {
if (pip != NULL && state == PS_DEAD)
case PS_DEAD:
} else if (pi.pr_wstat == 0 && Pstate(P) == PS_DEAD &&
mdb_prop_postmortem = (Pstate(t->t_pshandle) == PS_DEAD);
case PS_DEAD:
if (aout_path == NULL && state != PS_DEAD && state != PS_IDLE) {
if ((t->t_pshandle != NULL && state != PS_DEAD && state != PS_IDLE) ||
if (t->t_pshandle != NULL && state != PS_DEAD && state != PS_IDLE) {
state == PS_DEAD) {
if (Pstate(P) == PS_DEAD)
if (pstate == PS_DEAD &&
if (pstate == PS_DEAD) {
if (Pstate(Pr) == PS_DEAD)
if (Pstate(Pr) != PS_DEAD) {
if (isdoor && (Pstate(Pr) != PS_DEAD))
} else if (isdoor && (Pstate(Pr) != PS_DEAD)) {
if (Pstate(Pr) != PS_DEAD) {
if (Pstate(Pr) == PS_DEAD) {
if (Pstate(Pr) == PS_DEAD || (arg->pflags & PR_STOPPED)) {
if (Pstate(Pr) == PS_DEAD) {
if (Pstate(Pr) != PS_DEAD) {
if (Pstate(Pr) == PS_DEAD) {
if (Pstate(Pr) != PS_DEAD) {
if (Pstate(Pr) != PS_DEAD) {
if ((pmp->pr_mflags & MA_ANON) || Pstate(Pr) == PS_DEAD) {
if (lflag || Pstate(Pr) == PS_DEAD) {
if (Pstate(Pr) == PS_DEAD || *mapname == '\0')
if (Pstate(Pr) == PS_DEAD) {
nodata = Pstate(Pr) == PS_DEAD && pdata == NULL;
if (Pstate(Pr) == PS_DEAD) {
if (Pstate(Pr) == PS_DEAD) {
if (Pstate(P) == PS_DEAD) {
case PS_DEAD:
case PS_DEAD:
if (P->state == PS_DEAD) {
if (P->state != PS_DEAD)
if (P->state == PS_DEAD || P->state == PS_IDLE)
if (P->state == PS_DEAD) {
case PS_DEAD:
if (P->state == PS_DEAD || P->state == PS_IDLE)
if (P->state != PS_STOP && P->state != PS_DEAD) {
if (P->state == PS_DEAD || P->state == PS_UNDEAD ||
if (P->state == PS_DEAD || P->state == PS_UNDEAD ||
if (P->state == PS_DEAD || P->state == PS_UNDEAD ||
if (P->state == PS_DEAD || P->state == PS_UNDEAD ||
if (P->state == PS_DEAD || P->state == PS_UNDEAD ||
if (P->state == PS_DEAD || P->state == PS_UNDEAD ||
if (P->state == PS_DEAD || P->state == PS_UNDEAD ||
if (P->state == PS_DEAD || P->state == PS_UNDEAD ||
if (P->state == PS_DEAD || P->state == PS_UNDEAD ||
if (P->state == PS_DEAD) {
if (P->state == PS_DEAD) {
if (P->state == PS_DEAD)
if (P->state == PS_DEAD) { /* core file */
L->lwp_state = PS_DEAD;
case PS_DEAD:
if (L->lwp_state == PS_DEAD)
P->state = PS_DEAD;
if (P->state != PS_DEAD) {
if (P->state == PS_DEAD || P->state == PS_IDLE)
if (P->state != PS_DEAD) {
if (P->state != PS_DEAD) {
if (L->lwp_state != PS_DEAD) {
if (P->state != PS_DEAD) {
if (P->state != PS_DEAD) {
if (P->state != PS_DEAD) {
if (P->state != PS_DEAD) {
if (P->state != PS_DEAD) {
if (P->state != PS_DEAD) {
if (P->state != PS_DEAD) {
if (P->state != PS_DEAD) {
if (P->state != PS_STOP && P->state != PS_DEAD)
if (P->state != PS_STOP && P->state != PS_DEAD)
if (P->state != PS_STOP && P->state != PS_DEAD)
if (P->state != PS_STOP && P->state != PS_DEAD)
if (P->state == PS_DEAD) {
if (P->state != PS_STOP && P->state != PS_DEAD)
if (P->state != PS_STOP && P->state != PS_DEAD)
if (P->state != PS_STOP && P->state != PS_DEAD)
if (P->state != PS_STOP && P->state != PS_DEAD)
if ((P->state == PS_STOP || P->state == PS_DEAD) &&
if (P->state == PS_STOP || P->state == PS_DEAD) {
if (P->state == PS_DEAD || P->state == PS_IDLE) {
if (P->rap == NULL && P->state != PS_DEAD && P->state != PS_IDLE) {
if (P->state == PS_DEAD || P->state == PS_UNDEAD ||
if (P->state == PS_DEAD || P->state == PS_UNDEAD || P->state == PS_IDLE)
if ((Pstate(P) != PS_DEAD) && (mptr->map_pmap.pr_mapname[0] != '\0')) {
if (P->state == PS_DEAD) {
if (P->state == PS_DEAD) {