PS2_FLAG_INIT_TIMEOUT
!(STATEP->inited & PS2_FLAG_INIT_TIMEOUT)) {
STATEP->inited |= PS2_FLAG_INIT_TIMEOUT;
STATEP->inited &= ~PS2_FLAG_INIT_TIMEOUT;
STATEP->inited &= ~PS2_FLAG_INIT_TIMEOUT;
STATEP->inited |= PS2_FLAG_INIT_TIMEOUT;