POOL_STATE_SPARE
case POOL_STATE_SPARE:
state != POOL_STATE_SPARE ||
if (state == POOL_STATE_SPARE && isspare)
state == POOL_STATE_SPARE || !force) {
case POOL_STATE_SPARE:
} else if (state == POOL_STATE_SPARE) {
if (stateval != POOL_STATE_SPARE && stateval != POOL_STATE_L2CACHE) {
stateval = POOL_STATE_SPARE;
case POOL_STATE_SPARE:
case POOL_STATE_SPARE:
{ POOL_STATE_SPARE, "POOL_STATE_SPARE" },
(state == POOL_STATE_SPARE || state == POOL_STATE_L2CACHE) &&
if (state != POOL_STATE_SPARE && state != POOL_STATE_L2CACHE &&
POOL_STATE_SPARE) == 0);
if (state != POOL_STATE_SPARE && state != POOL_STATE_L2CACHE &&
if (state != POOL_STATE_SPARE && state != POOL_STATE_L2CACHE &&
if (state != POOL_STATE_SPARE && state != POOL_STATE_L2CACHE &&
if (state != POOL_STATE_SPARE && state != POOL_STATE_L2CACHE &&