POOL_STATE_DESTROYED
if (val == POOL_STATE_DESTROYED) {
&state) != 0 || state == POOL_STATE_DESTROYED) {
case POOL_STATE_DESTROYED:
if (pool_state == POOL_STATE_DESTROYED)
if (pool_state == POOL_STATE_DESTROYED)
if (!do_destroyed && pool_state == POOL_STATE_DESTROYED)
if (do_destroyed && pool_state != POOL_STATE_DESTROYED)
if (pool_state == POOL_STATE_DESTROYED)
case POOL_STATE_DESTROYED:
{ POOL_STATE_DESTROYED, "POOL_STATE_DESTROYED" },
return (spa_export_common(pool, POOL_STATE_DESTROYED, NULL,
&state) != 0 || state >= POOL_STATE_DESTROYED) {