BAD
z->state->mode = BAD;
z->state->mode = BAD;
z->state->mode = BAD;
z->state->mode = BAD;
z->state->mode = BAD;
z->state->mode = BAD;
case BAD:
z->state->mode = BAD;
if (z->state->mode != BAD)
z->state->mode = BAD;
if (ctx && ctx->state != BAD)
g->iflags |= BAD;
g->iflags |= BAD;
if (g->iflags&BAD)
assert(!(g->iflags&BAD));
if (g->iflags&BAD) /* backstop for no-debug case */
void BAD(
z->state->mode = BAD;
z->state->mode = BAD;
z->state->mode = BAD;
z->state->mode = BAD;
z->state->mode = BAD;
z->state->mode = BAD;
case BAD:
z->state->mode = BAD;
if (z->state->mode != BAD)
z->state->mode = BAD;