POINT_TO_POINT
if (!(ha->flags & POINT_TO_POINT)) {
if (ha->flags & POINT_TO_POINT ||
(ha->flags & POINT_TO_POINT)) {
ha->flags |= POINT_TO_POINT;
ha->flags |= POINT_TO_POINT;
ha->flags &= ~POINT_TO_POINT;
ha->flags |= POINT_TO_POINT;
ha->flags &= ~POINT_TO_POINT;
ha->flags &= ~POINT_TO_POINT;
if (ha->flags & POINT_TO_POINT) {
if (ha->flags & POINT_TO_POINT) {