PLAY
if (path == NULL || path->path_type != PLAY)
path->path_type = PLAY;
if (path == NULL || path->path_type != PLAY ||
if (!path || path->path_type != PLAY || path->codec != codec)
path->path_type != PLAY)
if (!path || path->codec != codec || path->path_type != PLAY)
if (!path || path->codec != codec || path->path_type != PLAY)
if (!path || path->path_type != PLAY)
case PLAY: