AudioFile
ifp = new AudioFile(path,
ifp = new AudioFile(path, (FileAccess)ReadOnly);
if (!(ofp = new AudioFile(path,
AudioFile(); // Constructor w/no args
AudioFile(
virtual ~AudioFile(); // Destructor
class AudioFile : public AudioUnixfile {
AudioFile operator=(AudioFile); // Assignment is illegal
AudioError AudioFile::
AudioError AudioFile::
AudioError AudioFile::
AudioError AudioFile::
AudioError AudioFile::
AudioError AudioFile::
AudioError AudioFile::
AudioError AudioFile::
AudioError AudioFile::
AudioError AudioFile::
AudioError AudioFile::
AudioError AudioFile::
const FileAccess AudioFile::defmode = ReadOnly;
const char *AudioFile::AUDIO_PATH = "AUDIOPATH";
AudioFile::
AudioFile():
AudioFile::
AudioFile(
AudioFile::
AudioError AudioFile::
AudioFile* inf;
inf = new AudioFile(path, (FileAccess)ReadOnly);
AudioFile* outf;
outf = new AudioFile(path, (FileAccess)WriteOnly);