PCIE_LBW_S_RUNNING
(PCIE_LBW_S_DISPATCHED | PCIE_LBW_S_RUNNING)) != 0) {
bus_p->bus_lbw_state |= PCIE_LBW_S_RUNNING;
bus_p->bus_lbw_state &= ~PCIE_LBW_S_RUNNING;
if ((bus_p->bus_lbw_state & PCIE_LBW_S_RUNNING) == 0) {