P1
p = (x * z) * ((P1 + z * P2) + (z * z) * (P3 +
p = (x * z) * ((P1 + z * P2) + (z * z) * (P3 +
w = PIO2_L + (z * x) * ((P1 + z * P2) +
w = (z * x) * ((P1 + z * P2) + (z * z)
w = PI5O2_L + (z * x) * ((P1 + z * P2) +
w = (x * z) * ((P1 + z * P2) + (z * z) * (P3 + z * P4));
w = PI_L + (z * x) * ((P1 + z * P2) +
w = (z * x) * ((P1 + z * P2) +
#define PoL(x, z) ((x * z) * ((P1 + z * P2) + (z * z) * (P3 + z * P4)))
static long double P1[] = { /* 12 top coeffs */
t = C1+__poly_libmq(s,12,P1)/(one+s*__poly_libmq(s,12,Q1));
return t - __poly_libmq(s,12,P1)/(one+s*__poly_libmq(s,12,Q1));
static const long double P1[] = { /* 12 top coeffs */
t = C1+__poly_libmq(s,12,P1)/(one+s*__poly_libmq(s,12,Q1));
return t - __poly_libmq(s,12,P1)/(one+s*__poly_libmq(s,12,Q1));
P1 = +1.66666666666666666666666666666638500528074603030e-0001L,
r = (x - t * (P1 + t * (P2 + t * (P3 + t * (P4 + t *
w = ((P0 * x) * (P1 + z * (P2 + z)) * (P3 + z * (P4 + z)))
w = ((P0 * y) * (P1 + z * (P2 + z)) * (P3 + z * (P4 + z))) *
w = ((P0 * y) * (P1 + z * (P2 + z)) * (P3 + z * (P4 + z))) *
return ((float)(((P0 * y) * (P1 + z * (P2 + z)) *
P1 = 1.66666666666666019037e-01, /* 0x3FC55555, 0x5555553E */
c = x - t * (P1 + t * (P2 + t * (P3 + t * (P4 + t * P5))));
P = s2t + (w * s2) * ((P1 + w * P2) + (w * w) * P3);
P1 = .083333333333333351554108717377986202224765262191125,
P = s2t + (w * s2) * ((P1 + w * P2) + (w * w) * ((P3 + w * P4)
P1 = .083333333333333333333333333333333333341023785768375L,
for (t4 = Q1[8], t3 = P1[8] + y * P1[9], i = 7; i >= 0; i--) {
t3 = t3 * y + P1[i];
static const long double P1[] = {
void sqliteVdbeChangeP1(Vdbe*, int addr, int P1);
STAT(P1, PHY_POWER_SWITCH_PORT0), /* 0x2e PHY_POWER_SWITCH_PORT0 */
STAT(P1, EXT_TEMP), /* 0x03 PHY0_TEMP */
STAT(P1, EXT_COOLING), /* 0x04 PHY0_COOLING */