OBJECT_IS_DELETING
if (object_p->obj_delete_sync & OBJECT_IS_DELETING) {
object_p->obj_delete_sync |= OBJECT_IS_DELETING;
if (!(object_p->obj_delete_sync & OBJECT_IS_DELETING)) { \
objp->obj_delete_sync &= ~OBJECT_IS_DELETING;
if (object_p->obj_delete_sync & OBJECT_IS_DELETING) {
object_p->obj_delete_sync |= OBJECT_IS_DELETING;
if (object_p->obj_delete_sync & OBJECT_IS_DELETING) {
object_p->obj_delete_sync |= OBJECT_IS_DELETING;
if (obj->obj_delete_sync & OBJECT_IS_DELETING) {
objp->obj_delete_sync &= ~OBJECT_IS_DELETING;