NT_STATUS_OBJECT_NAME_COLLISION
NT_STATUS_OBJECT_NAME_COLLISION, ERROR_ALREADY_EXISTS,
{NT_STATUS_OBJECT_NAME_COLLISION, EEXIST},
{ERRDOS, ERROR_ALREADY_EXISTS, NT_STATUS_OBJECT_NAME_COLLISION},
return (NT_STATUS_OBJECT_NAME_COLLISION);
{ EEXIST, NT_STATUS_OBJECT_NAME_COLLISION },
status = NT_STATUS_OBJECT_NAME_COLLISION;
{ EEXIST, NT_STATUS_OBJECT_NAME_COLLISION },