NPC_MUTEX
for (i = 0; i < NPC_MUTEX; i++) {
for (i = 0; i < NPC_MUTEX; i++) {
for (i = 0; i < NPC_MUTEX; i++) {
sizeof (pcc_info_t *) * NPC_MUTEX * MMU_PAGE_SIZES);
for (i = 0; i < NPC_MUTEX; i++) {
for (i = 0; i < NPC_MUTEX; i++) {
pcc_info_t **page_ctrs_cands[NPC_MUTEX][MMU_PAGE_SIZES];
for (i = 0; i < NPC_MUTEX; i++) { \
for (i = 0; i < NPC_MUTEX; i++) { \
static kmutex_t *ctr_mutex[NPC_MUTEX];
(PAGE_BSZS_SHIFT(mmu_page_sizes - 1))) & (NPC_MUTEX - 1))
mmu_page_sizes * NPC_MUTEX;
mmu_page_sizes * NPC_MUTEX;
colors_per_szc[r] * NPC_MUTEX;
ctrs_sz += (max_mem_nodes * NPC_MUTEX * sizeof (kmutex_t));
for (i = 0; i < NPC_MUTEX; i++) {
for (i = 0; i < NPC_MUTEX; i++) {
cands_cache = kmem_zalloc(sizeof (pcc_info_t *) * NPC_MUTEX *
extern kmutex_t *fpc_mutex[NPC_MUTEX];
extern kmutex_t *cpc_mutex[NPC_MUTEX];
&fpc_mutex[(bin) & (NPC_MUTEX - 1)][mnode] : \
&cpc_mutex[(bin) & (NPC_MUTEX - 1)][mnode])
colorsz += (2 * max_mem_nodes * sizeof (kmutex_t) * NPC_MUTEX);
for (k = 0; k < NPC_MUTEX; k++) {
for (k = 0; k < NPC_MUTEX; k++) {
kmutex_t *fpc_mutex[NPC_MUTEX];
kmutex_t *cpc_mutex[NPC_MUTEX];
kmutex_t *fpc_mutex[NPC_MUTEX];
kmutex_t *cpc_mutex[NPC_MUTEX];
alloc_sz = 2 * NPC_MUTEX * max_mem_nodes * sizeof (kmutex_t);
for (i = 0; i < NPC_MUTEX; i++) {
extern kmutex_t *fpc_mutex[NPC_MUTEX];
extern kmutex_t *cpc_mutex[NPC_MUTEX];
&fpc_mutex[(bin) & (NPC_MUTEX - 1)][mnode] : \
&cpc_mutex[(bin) & (NPC_MUTEX - 1)][mnode])