AUDIO__PLAY
audio__setval((F), (V), AUDIO__PLAY|AUDIO__BALANCE)
audio__setval((F), (V), AUDIO__PLAY|AUDIO__SAMPLES)
audio__setval((F), (V), AUDIO__PLAY|AUDIO__ERROR)
audio__setval((F), (V), AUDIO__PLAY|AUDIO__EOF)
audio__setval((F), (V), AUDIO__PLAY|AUDIO__OPEN)
audio__setval((F), (V), AUDIO__PLAY|AUDIO__ACTIVE)
audio__setval((F), (V), AUDIO__PLAY|AUDIO__WAITING)
audio__setval((F), (V), AUDIO__SET|AUDIO__PLAY|AUDIO__PORT)
audio__setval((F), (V), AUDIO__SET|AUDIO__PLAY|AUDIO__BALANCE)
audio__setval((F), (V), AUDIO__SET|AUDIO__PLAY|AUDIO__SAMPLES)
audio__setval((F), (V), AUDIO__SET|AUDIO__PLAY|AUDIO__ERROR)
audio__setval((F), (V), AUDIO__SET|AUDIO__PLAY|AUDIO__EOF)
audio__setval((F), (V), AUDIO__SET|AUDIO__PLAY|AUDIO__WAITING)
audio__setgain((F), (V), AUDIO__PLAY|AUDIO__GAIN)
audio__setgain((F), (V), AUDIO__SET|AUDIO__PLAY|AUDIO__GAIN)
audio__flush((F), AUDIO__PLAY)
#define AUDIO__PLAYREC (AUDIO__PLAY | AUDIO__RECORD)
audio__setplayhdr((F), (H), AUDIO__PLAY)
audio__setplayhdr((F), (H), AUDIO__SET|AUDIO__PLAY)
audio__setpause((F), AUDIO__PLAY|AUDIO__PAUSE)
audio__setpause((F), AUDIO__PLAY|AUDIO__RESUME)
audio__setval((F), (V), AUDIO__PLAY|AUDIO__PORT)
if (which & AUDIO__PLAY)
if (which & AUDIO__PLAY) {
if (((which & AUDIO__PLAY) && (info.play.pause != x)) ||
flag = (which & AUDIO__PLAY) ? FLUSHW : 0;
if (which & AUDIO__PLAY)