MAX_NUM_TOKEN_ELEMENTS
nCtr < MAX_NUM_TOKEN_ELEMENTS &&
if ( pSpnegoToken->nNumElements >= MAX_NUM_TOKEN_ELEMENTS )
pSpnegoToken->nNumElements = MAX_NUM_TOKEN_ELEMENTS;
for ( nCtr = 0; nCtr < MAX_NUM_TOKEN_ELEMENTS; nCtr++ )
SPNEGO_ELEMENT aElementArray [MAX_NUM_TOKEN_ELEMENTS]; // Holds the elements for the token