MAGIC_NUMBER
return ((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
return ((void *) MAGIC_NUMBER);
if (! cd || cd != (int *)MAGIC_NUMBER)
if (cd != (int *)MAGIC_NUMBER) {
if (!cd || cd != (int*)MAGIC_NUMBER)
return ((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
return ((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
return ((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
return ((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
*cd = MAGIC_NUMBER;
if (!cd || (*cd) != MAGIC_NUMBER)
return((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
return((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
return((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
*cd = MAGIC_NUMBER;
if (!cd || (*cd) != MAGIC_NUMBER)
return((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
*cd = MAGIC_NUMBER;
if (!cd || (*cd) != MAGIC_NUMBER)
return((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
return((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
return((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
cd->_magic = MAGIC_NUMBER;
return((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
h->_magic = MAGIC_NUMBER;
if (!cd || ((_icv_state_t *)cd)->_magic != MAGIC_NUMBER)
if (!cd || ((_icv_state_t *)cd)->_magic != MAGIC_NUMBER)
return((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
return((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
return((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
return((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
return((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
return((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
return((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
return((void*)MAGIC_NUMBER);
if (!cd || cd != (int*)MAGIC_NUMBER)
if (!cd || cd != (int*)MAGIC_NUMBER)
return((void *)MAGIC_NUMBER);
if (! cd || cd != (int *)MAGIC_NUMBER)
if (cd != (int *)MAGIC_NUMBER) {
return((void *)MAGIC_NUMBER);
if (! cd || cd != (int *)MAGIC_NUMBER)
if (! cd || cd != (int *)MAGIC_NUMBER) {
return((void *)MAGIC_NUMBER);
if (! cd || cd != (int *)MAGIC_NUMBER)
if (cd != (int *)MAGIC_NUMBER) {
return((void *)MAGIC_NUMBER);
if (! cd || cd != (int *)MAGIC_NUMBER)
if (cd != (int *)MAGIC_NUMBER) {