LoadState
static void LoadUpvalues(LoadState* S, Proto* f)
static void LoadDebug(LoadState* S, Proto* f)
static void LoadFunction(LoadState* S, Proto* f)
static void LoadHeader(LoadState* S)
LoadState S;
static l_noret error(LoadState* S, const char* why)
static void LoadBlock(LoadState* S, void* b, size_t size)
static int LoadChar(LoadState* S)
static int LoadInt(LoadState* S)
static lua_Number LoadNumber(LoadState* S)
static TString* LoadString(LoadState* S)
static void LoadCode(LoadState* S, Proto* f)
static void LoadFunction(LoadState* S, Proto* f);
static void LoadConstants(LoadState* S, Proto* f)