ATM
natomtok = (IntTokenTab[**pvp & 0xff] == ATM);
/*OPR*/ { OPR|B, ATM|B, QST|B, SPC|MB, ONE|B, ILL|MB },
/*ATM*/ { OPR|B, ATM, QST|B, SPC|MB, ONE|B, ILL|MB },
/*SPC*/ { OPR, ATM, QST, SPC|M, ONE, ILL|MB },
/*ILL*/ { OPR|B, ATM|B, QST|B, SPC|MB, ONE|B, ILL|M }
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,SPC,SPC,SPC,SPC,SPC,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
SPC,ATM,QST,ATM,ATM,ATM,ATM,ATM, SPC,SPC,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,SPC,SPC,SPC,SPC,SPC,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
SPC,ATM,QST,ATM,ATM,ATM,ATM,ATM, SPC,SPC,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ONE
SPC,ATM,QST,ATM,ATM,ATM,ATM,ATM, SPC,SPC,ATM,ATM,OPR,ATM,ATM,OPR,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,OPR,OPR,OPR,OPR,OPR,OPR,
OPR,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,OPR,OPR,OPR,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,SPC,SPC,SPC,SPC,SPC,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
SPC,ATM,QST,ATM,ATM,ATM,ATM,ATM, OPR,OPR,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM,
ATM,ATM,ATM,ATM,ATM,ATM,ATM,ATM, ATM,ATM,ATM,ATM,ATM,ATM,ATM,ONE
if (IntTokenTab[*p & 0xff] == ATM)
if (ExtTokenTab[*p & 0xff] == ATM)
if (TokTypeNoC[*p & 0xff] == ATM)
state = ATM;