LOCK_MUTEX
if (LOCK_MUTEX(&client_active_mutex) < 0) {
result = LOCK_MUTEX(&client_plug_mutex);
ret = LOCK_MUTEX(&init_client_mutex);
ret = LOCK_MUTEX(&client_active_mutex);
LOCK_MUTEX(®_mutex);
LOCK_MUTEX(®_mutex);
LOCK_MUTEX(&malloc_global_mutex);
LOCK_MUTEX(&global_mutex);
LOCK_MUTEX(&malloc_global_mutex);
LOCK_MUTEX(&global_mutex);
LOCK_MUTEX(&malloc_global_mutex);
if (LOCK_MUTEX(&global_mutex) < 0) {
r = LOCK_MUTEX(&global_mutex);
if (LOCK_MUTEX(&global_mutex) < 0)
if (LOCK_MUTEX(&init_server_mutex) < 0)
if (LOCK_MUTEX(&server_active_mutex) < 0)
result = LOCK_MUTEX(&server_plug_mutex);
if (LOCK_MUTEX(&server_active_mutex) < 0) {
if (LOCK_MUTEX(&uef_init_mutex) < 0)
if (LOCK_MUTEX(&global_mutex) < 0)
if (LOCK_MUTEX(&global_mutex) < 0)
if (LOCK_MUTEX(&global_mutex) < 0)
if (LOCK_MUTEX(&global_mutex) < 0)
if (LOCK_MUTEX(&global_mutex) < 0)
(void) LOCK_MUTEX(&global_mutex);
if (LOCK_MUTEX(&global_mutex) < 0)