root/src/add-ons/accelerants/skeleton/Cursor.c
/*
        Copyright 1999, Be Incorporated.   All Rights Reserved.
        This file may be used under the terms of the Be Sample Code License.

        Other authors:
        Mark Watson,
        Rudolf Cornelissen 4/2003-5/2004
*/

#define MODULE_BIT 0x20000000

#include "acc_std.h"

status_t SET_CURSOR_SHAPE(uint16 width, uint16 height, uint16 hot_x, uint16 hot_y, uint8 *andMask, uint8 *xorMask) 
{
        LOG(4,("SET_CURSOR_SHAPE: width %d, height %d, hot_x %d, hot_y %d\n",
                width, height, hot_x, hot_y));

        if ((width != 16) || (height != 16))
        {
                return B_ERROR;
        }
        else if ((hot_x >= width) || (hot_y >= height))
        {
                return B_ERROR;
        }
        else
        {
                head1_cursor_define(andMask,xorMask);
                if ((si->dm.flags & DUALHEAD_BITS) != DUALHEAD_OFF)
                        head2_cursor_define(andMask,xorMask);

                /* Update cursor variables appropriately. */
                si->cursor.width = width;
                si->cursor.height = height;
                si->cursor.hot_x = hot_x;
                si->cursor.hot_y = hot_y;
        }

        return B_OK;
}

/* Move the cursor to the specified position on the desktop, taking account of virtual/dual issues */
void MOVE_CURSOR(uint16 x, uint16 y) 
{
        uint16 hds = si->dm.h_display_start;    /* the current horizontal starting pixel */
        uint16 vds = si->dm.v_display_start;    /* the current vertical starting line */
        uint16 h_adjust;                     

        /* clamp cursor to display */
        if (x >= si->dm.virtual_width) x = si->dm.virtual_width - 1;
        if (y >= si->dm.virtual_height) y = si->dm.virtual_height - 1;

        /* store, for our info */
        si->cursor.x = x;
        si->cursor.y = y;

        /* setting up minimum amount to scroll not needed:
         * Nvidia cards can always do pixelprecise panning on both heads */
        h_adjust = 0x00;

        /* adjust h/v_display_start to move cursor onto screen */
        switch (si->dm.flags & DUALHEAD_BITS)
        {
        case DUALHEAD_ON:
        case DUALHEAD_SWITCH:
                if (x >= ((si->dm.timing.h_display * 2) + hds))
                {
                        hds = ((x - (si->dm.timing.h_display * 2)) + 1 + h_adjust) & ~h_adjust;
                        /* make sure we stay within the display! */
                        if ((hds + (si->dm.timing.h_display * 2)) > si->dm.virtual_width)
                                hds -= (h_adjust + 1);
                }
                else if (x < hds)
                        hds = x & ~h_adjust;
                break;
        default:
                if (x >= (si->dm.timing.h_display + hds))
                {
                        hds = ((x - si->dm.timing.h_display) + 1 + h_adjust) & ~h_adjust;
                        /* make sure we stay within the display! */
                        if ((hds + si->dm.timing.h_display) > si->dm.virtual_width)
                                hds -= (h_adjust + 1);
                }
                else if (x < hds)
                        hds = x & ~h_adjust;
                break;
        }

        if (y >= (si->dm.timing.v_display + vds))
                vds = y - si->dm.timing.v_display + 1;
        else if (y < vds)
                vds = y;

        /* reposition the desktop _and_ the overlay on the display if required */
        if ((hds!=si->dm.h_display_start) || (vds!=si->dm.v_display_start)) 
        {
                MOVE_DISPLAY(hds,vds);
                eng_bes_move_overlay();
        }

        /* put cursor in correct physical position, so stay onscreen (rel. to CRTC) */
        if (x > (hds + si->cursor.hot_x)) x -= (hds + si->cursor.hot_x);
        else x = 0;
        if (y > (vds + si->cursor.hot_y)) y -= (vds + si->cursor.hot_y);
        else y = 0;

        /* position the cursor on the display */
        switch (si->dm.flags & DUALHEAD_BITS)
        {
        case DUALHEAD_CLONE:
                head1_cursor_position(x,y);
                head2_cursor_position(x,y);
                break;
        case DUALHEAD_ON:
        case DUALHEAD_SWITCH:
                if (x < si->dm.timing.h_display)
                {
                        if (si->cursor.dh_right)
                        {
                                LOG(4,("MOVE_CURSOR: now on left side\n"));
                                head2_cursor_hide();
                                head1_cursor_show();
                                si->cursor.dh_right = false;
                        }
                        head1_cursor_position(x, y);
                }
                else
                {
                        if (!si->cursor.dh_right)
                        {
                                LOG(4,("MOVE_CURSOR: now on right side\n"));
                                head1_cursor_hide();
                                head2_cursor_show();
                                si->cursor.dh_right = true;
                        }
                        head2_cursor_position((x - si->dm.timing.h_display), y);
                }
                break;
        default: /* singlehead mode */
                head1_cursor_position(x,y);
                break;
        }
}

void SHOW_CURSOR(bool is_visible) 
{
        /* record for our info */
        si->cursor.is_visible = is_visible;

        switch (si->dm.flags & DUALHEAD_BITS)
        {
        case DUALHEAD_CLONE:
                if (is_visible)
                {
                        head1_cursor_show();
                        head2_cursor_show();
                }
                else
                {
                        head1_cursor_hide();
                        head2_cursor_hide();
                }
                break;
        case DUALHEAD_ON:
        case DUALHEAD_SWITCH:
                if (is_visible)
                {
                        if (!si->cursor.dh_right)
                        {
                                head1_cursor_show();
                        }
                        else
                        {
                                head2_cursor_show();
                        }
                }
                else
                {
                        head1_cursor_hide();
                        head2_cursor_hide();
                }
                break;
        default: /* singlehead mode */
                if (is_visible)
                {
                        head1_cursor_show();
                }
                else
                {
                        head1_cursor_hide();
                }
                break;
        }
}