#ifndef _MESSAGE_PRIVATE_H_
#define _MESSAGE_PRIVATE_H_
#include <Message.h>
#include <Messenger.h>
#include <MessengerPrivate.h>
#include <TokenSpace.h>
#define MESSAGE_BODY_HASH_TABLE_SIZE 5
#define MAX_DATA_PREALLOCATION B_PAGE_SIZE * 10
#define MAX_FIELD_PREALLOCATION 50
static const int32 kPortMessageCode = 'pjpp';
enum {
MESSAGE_FLAG_VALID = 0x0001,
MESSAGE_FLAG_REPLY_REQUIRED = 0x0002,
MESSAGE_FLAG_REPLY_DONE = 0x0004,
MESSAGE_FLAG_IS_REPLY = 0x0008,
MESSAGE_FLAG_WAS_DELIVERED = 0x0010,
MESSAGE_FLAG_HAS_SPECIFIERS = 0x0020,
MESSAGE_FLAG_WAS_DROPPED = 0x0040,
MESSAGE_FLAG_PASS_BY_AREA = 0x0080,
MESSAGE_FLAG_REPLY_AS_KMESSAGE = 0x0100
};
enum {
FIELD_FLAG_VALID = 0x0001,
FIELD_FLAG_FIXED_SIZE = 0x0002,
};
struct BMessage::field_header {
uint16 flags;
uint16 name_length;
type_code type;
uint32 count;
uint32 data_size;
uint32 offset;
int32 next_field;
} _PACKED;
struct BMessage::message_header {
uint32 format;
uint32 what;
uint32 flags;
int32 target;
int32 current_specifier;
area_id message_area;
port_id reply_port;
int32 reply_target;
team_id reply_team;
uint32 data_size;
uint32 field_count;
uint32 hash_table_size;
int32 hash_table[MESSAGE_BODY_HASH_TABLE_SIZE];
} _PACKED;
class BMessage::Private {
public:
Private(BMessage *msg)
:
fMessage(msg)
{
}
Private(BMessage &msg)
:
fMessage(&msg)
{
}
void
SetTarget(int32 token)
{
fMessage->fHeader->target = token;
}
void
SetReply(BMessenger messenger)
{
BMessenger::Private messengerPrivate(messenger);
fMessage->fHeader->reply_port = messengerPrivate.Port();
fMessage->fHeader->reply_target = messengerPrivate.Token();
fMessage->fHeader->reply_team = messengerPrivate.Team();
}
void
SetReply(team_id team, port_id port, int32 target)
{
fMessage->fHeader->reply_port = port;
fMessage->fHeader->reply_target = target;
fMessage->fHeader->reply_team = team;
}
int32
GetTarget()
{
return fMessage->fHeader->target;
}
bool
UsePreferredTarget()
{
return fMessage->fHeader->target == B_PREFERRED_TOKEN;
}
void
SetWasDropped(bool wasDropped)
{
if (wasDropped)
fMessage->fHeader->flags |= MESSAGE_FLAG_WAS_DROPPED;
else
fMessage->fHeader->flags &= ~MESSAGE_FLAG_WAS_DROPPED;
}
status_t
Clear()
{
return fMessage->_Clear();
}
status_t
InitHeader()
{
return fMessage->_InitHeader();
}
BMessage::message_header*
GetMessageHeader()
{
return fMessage->fHeader;
}
BMessage::field_header*
GetMessageFields()
{
return fMessage->fFields;
}
uint8*
GetMessageData()
{
return fMessage->fData;
}
private:
BMessage* fMessage;
};
#endif